Author SHA1 Message Date
Axle1975 27c0d1db6e taesc-10.2 2026-08-09 16:32:54 +10:00
Axle1975 f497b3e3f9 taesc-10.1 2026-02-14 12:44:20 +11:00
Axle1975 89770127aa hotfix 1 - arm flak 2026-02-09 16:55:26 +11:00
Axle1975 7806539b32 taesc-10.0 2026-02-09 09:29:10 +11:00
Axle1975 98eb73069c taesc-9.99 2025-01-03 09:12:46 +11:00
Axle1975 e9057f85c9 hotfix taesc-9.98 2024-09-19 10:08:25 +10:00
Axle1975 f0a1affbb1 taesc-9.98 2024-07-05 09:14:53 +10:00
23 changed files with 67495 additions and 21 deletions
+1
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@@ -13,3 +13,4 @@ ddraw.dll filter=lfs diff=lfs merge=lfs -text
emusi.dll filter=lfs diff=lfs merge=lfs -text emusi.dll filter=lfs diff=lfs merge=lfs -text
eplayx.dll filter=lfs diff=lfs merge=lfs -text eplayx.dll filter=lfs diff=lfs merge=lfs -text
taesc.dll filter=lfs diff=lfs merge=lfs -text taesc.dll filter=lfs diff=lfs merge=lfs -text
T5ESC.ufo filter=lfs diff=lfs merge=lfs -text
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@@ -20,10 +20,13 @@ NukeIcon=NUKEICON.pcx;
; A disabled example of the syntax is provided below ; A disabled example of the syntax is provided below
; In the example, any unit with KBOT as a category will use KBOT.pcx as the icon (not provided) ; In the example, any unit with KBOT as a category will use KBOT.pcx as the icon (not provided)
AIR=AIRCONS.pcx AIR=AIR.pcx
LAB=FACTORY.pcx LAB=FACTORY.pcx
BLDG=BUILDING.pcx BLDG=BUILDING.pcx
BIG=BIG.pcx BIG=BIG.pcx
LRG=LRG.pcx LRG=LRG.pcx
FAT=FAT.pcx FAT=FAT.pcx
AIRCONS=AIRCONS.pcx
CONS=CONS.pcx
BIGCON=BIGCON.pcx
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+29 -2
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@@ -1,4 +1,4 @@
; Total Annihilation Escalation advanced settings v9.9.7 ; Total Annihilation Escalation advanced settings v10.2.0
; Windowed mode will disable many TA Escalation features (including some of these) and is not recommended ; Windowed mode will disable many TA Escalation features (including some of these) and is not recommended
@@ -18,6 +18,7 @@ UseVideoMemory = TRUE;
; Resolutions shown in the in-game list (EnumDisplayModes) are only filtered by height (768 minimum), any width is allowed still if supported by your hardware ; Resolutions shown in the in-game list (EnumDisplayModes) are only filtered by height (768 minimum), any width is allowed still if supported by your hardware
; TA v3.1 default is FALSE ; TA v3.1 default is FALSE
; TA Escalation default is TRUE ; TA Escalation default is TRUE
DisplayModeMinHeight768 = TRUE; DisplayModeMinHeight768 = TRUE;
; Music Player ; Music Player
@@ -111,7 +112,33 @@ MenuResolution = FALSE;
FullScreenMinimap = TRUE; FullScreenMinimap = TRUE;
; Megamap FPS - currently disabled in v8.3 ; Preserve enhanced minimap colours in TA's built-in 126x126 minimap.
; Re-renders the stored TNT minimap at its final display size so TA's normal
; 2x downscale does not collapse colour dithering back to brown.
EnhancedBuiltInMinimap = TRUE;
; Dither the megamap and the built-in minimap
; TA's palette has no mid-luminance desaturated greens, so downscaled terrain
; colours are reproduced by dithering two palette entries against each other
; Set to FALSE to snap each pixel to its nearest palette colour instead:
; flatter and free of stipple, but grass and similar mixed terrain go brown
; Takes effect at the next map load
; TA patch default is TRUE
MegamapDither = FALSE;
; Nanoframe Build Preview Fill
; The placement preview shown under the build cursor is drawn as a shimmering
; wireframe of the structure plus a scanline sweeping through it
; Set to TRUE to also fill in the model with the shimmering nanoframe shading,
; for a preview that looks like the nanoframe the building starts out as
; Takes effect at the next TA start
; TA patch default is FALSE
NanoframePreviewFill = FALSE;
; Megamap FPS - currently disabled in v9.9.9
; Set desired value ; Set desired value
; TA v3.1 default is 60 ; TA v3.1 default is 60
; TA Escalation default is 60 ; TA Escalation default is 60
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