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517 lines
14 KiB
517 lines
14 KiB
Version 11 changelog (from 10.92)
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- included new dplayx/tplayx setup from FunkyFr3sh
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- included new tdraw.dll with many fixes and features by Axle1975
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**Highlights and Bugfixes**
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- changed all T3 constructor names to say construction unit instead of giving them individual unit names. Updated all translations also
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- updated buildpics: Arm Banisher, Boa, G2, Impala, Invincible, Mofo, Odin, Orca, Pike, T3 Metal-making fusion, Core Raider, Harbinger, Neptune, Proteus, Smasher
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- fixed core antinuke cloak button
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- fixed non-functional Damascus nuke bomber bomb (was dropping way too early)
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- adjusted accuracy of Arm Orion nuke bomber so it doesn't overshoot its target (still does slightly, but within its area of effect)
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- Updated Arm Huntsman and Core Slingshot models, both now pop down turret(s) when not firing
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- increased Shiva cannon animation speed to keep up with fire rate
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- changed Arm Impala to 3-barrel gattling style, faster reload
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- changed Arm MoFo to 2-barrel main weapon, faster reload
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- changed Arm Wolf to 2-barrel annihilator weapon, faster reload
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- changed Arm Orca to 2-barrel main weapon, faster reload
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- changed Core Harbinger to 3-barrel main weapon, faster reload
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- changed Orca to 3-barrel main weapon, faster reload
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- changed Core Walking Construction Ship to a Walking Construction Sub (walks on land)
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- Updated Arm Samurai model to 8-barrel main weapon (2x4-barrel gattling) from 6 barrels (2x3)
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- Updated Core Broadsword model (thanks M1Garland)
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- updated bomb drop sounds
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**T1 updates**
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Rocko
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Damage 110 down from 115
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Reload 3.8s up from 3.7s
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DPS 28.9 down from 31.1
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OTA for reference: 105/4s 26.25 DPS
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Storm
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Damage 100 (unchanged)
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Reload 3.4s up from 3.2s
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DPS 29.3 down from 31.25
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OTA for reference: 100/3.7s 27 DPS
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Stumpy
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Health 1140 down from 1200
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OTA: 992 ProTA: 1200
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Speed 1.64 up from 1.6
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OTA: 1.7 ProTA: 1.65
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Raider
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Health 1200 health down from 1260
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OTA: 1058 ProTA: 1250
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Speed 1.58 up from 1.55
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OTA: 1.6 ProTA: 1.55
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**Defence Updates**
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Shark's Teeth: increased height of core one, was only 19 and arm's was 26. Both 26 now (both also waterline 3)
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Light Laser Towers:
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Arm
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Health 810 down from 860
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Core
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Health 840 down from 890
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OTA for reference: Health 700 and 710
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Floating Light Laser Towers:
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Arm Shrimp
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Energy 1740 down from 1840
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Metal 178 down from 195
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Build time 3660 down from 3900
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Health 695 down from 700
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Core Floater
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Energy 1750 down from 1850
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Metal 176 down from 190
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Build time 3620 down from 3800
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Health 710 down from 720
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Arm Sunspot (EMG Tower)
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Health 1050 down from 1100
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Core Immolator
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Health 1100 down from 1150
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Arm Radical short-range plasma cannon
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Health 2010 down from 2109
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Core Blocker short-range plasma cannon
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Health 2060 down from 2160
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Arm Sentinel
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Health 1550 down from 1630
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OTA: 1230 ProTA: 1250
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Core GAAT gun
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Health 1600 down from 1680
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OTA: 1200 ProTA: 1280
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Arm Stingray (Floating HLT)
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Health 1480 down from 1530
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OTA: 1325
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Core Thunderbolt (Floating HLT)
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Health 1540 down from 1590
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OTA: 1385
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Arm Guardian
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Health 2848 down from 3017
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OTA: 2477
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Damage 384 up from 380
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Reload 3s up from 2.9s
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DPS 128 down from 131
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Core Punisher
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Health 2921 down from 3080
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OTA: 2540
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Reload 2.8s up from 2.7s
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DPS 121.43 down from 125.9
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Arm Ambusher
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Health 3240 down from 3540
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OTA: 1658 ProTA: 2477
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Range 1350 (unchanged) ProTA: 1350
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Damage 520 up from 460
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Reload 3.65s up from 3.2s
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DPS 142.5 down from 143.75 ProTA: 120
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AOE 96 (unchanged) ProTA: 100
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Core Toaster
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Health 3320 down from 3592
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OTA: 1877 ProTA: 2540
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Range 1350 (unchanged) ProTA: 1350
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Damage 465 down from 490
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Reload 3.4s down from 3.5s
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DPS 136.8 down from 140 ProTA: 114.29
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AOE: 108 (unchanged) ProTA: 100
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Rapid fire medium range plasma cannons:
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Arm Archgun
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Metal 3036 down from 3136
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Build time 30360 up from 25088
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Health 2423 down from 2723
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Range 1480 (unchanged)
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Damage 260 (was 270)
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Reload 0.591s (was 0.55s)
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DPS 440 (was 540)
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AOE 64 (unchanged)
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Core Chainsaw
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Metal 3112 down from 3212
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Build time 31120 up from 25696
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Health 2482 down from 2782
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Range 1450 (unchanged)
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Damage 310 (unchanged)
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Reload 0.72s (was 0.66s)
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DPS 430.6 (was 469.7)
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AOE 80 (unchanged)
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Arm Annihilator
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Health 3520 down from 3620
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Core Doomsday Machine
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Health 3800 down from 3925
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Arm Moho Mine Health 1440 down from 1572
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Upgrade Health 3600 down from 3930
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Core Moho Mine health 1460 down from 1536
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Upgrade health 3650 down from 3840
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**Hover updates**
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Arm Anaconda
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Metal 199 up from 195
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Buildtime 3980 up from 3900
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Health 1040 down from 1110
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Core Snapper
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Metal 195 up from 192
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Buildtime 3900 up from 3840
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Health 1080 down from 1150
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Arm Mongoose T1 Assault Hover
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Metal 154 up from 150
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Buildtime 3696 up from 3600
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Core Gharial T1 Assault Hover
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Metal 158 up from 155
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Buildtime 3792 up from 3700
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Arm Grizzly T2 Skirmish/Antisub Hover
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Health 1920 down from 1960
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Speed 1.72 down from 1.8
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Core Kendo T2 Skirmish/Antisub Hover
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Health 2010 down from 2180
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Speed 1.68 down from 1.7
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Arm Hippo T2 Heavy Hovertank
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Health 3230 down from 3346
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Core Crusher T2 Heavy Hovertank
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Health 3620 down from 3775
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Arm Moose T2 Rapid Artillery Hover
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Energy 5589 Metal 428, up from 5389/418
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Build time 10272 up from 10032
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Damage 63 reload 0.75s 84 DPS down from 70/0.72s 97.2 DPS
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Health 1150 up from 1038
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Core Viceroy T2 Artillery Hover
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Energy 5962 Metal 441, up from 5562/431
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Build time 10584 up from 10344
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Damage/shot 96 reload 1.25s 76.8 DPS up from 105/1.45s 72.4 DPS
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Laser Damage 40 reload 0.8s 50 DPS down from 44/0.8 55 DPS
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Health 1360 (unchanged)
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Arm Wombat T2 Vlaunch Rocket Hover
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Metal 455 up from 435
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Buildtime 13650 up from 13050
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Health 905 down from 925
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Core Nixer T2 Vlaunch Rocket Hover
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Metal 450 up from 445
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Buildtime 13500 up from 13350
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Health 950 down from 990
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Arm Hovercraft Platform
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Metal 755 up from 715
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Build Time 7550 up from 7150
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Arm Floating Hovercraft Platform
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Metal 787 up from 747
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Build Time 7870 up from 7470
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Core Hovercraft Platform
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Metal 750M up from 710
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Build Time 7500 up from 7100
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Core Floating Hovercraft Platform
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Metal 780 up from 740
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Build Time 7800 up from 7400
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**T2 Updates**
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Arm Panther
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Health 1320 down from 1400
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Core Leveler
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Health 1440 down from 1560
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Arm Triton
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Metal 342 down from 349
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Build time 6156 up from 5520
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Health 2030 down from 2142
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Core Crock
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Metal 339M down from 342
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Build time 6048 up from 5472
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Health 2120 down from 2230
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Arm Luger
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Metal 276 down from 284
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Buildtime 4416 down from 4544
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Health 1040 up from 930
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Damage 216 down from 240
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Reload 3s (unchanged)
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DPS 72 down from 80
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OTA/ProTA: 130/2.75s 47.3 DPS
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Core Pillager
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Metal 284 down from 296
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Build time 4544 down from 4736
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Health 1130 up from 1010
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Damage 245 down from 280
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Reload 3.5s (unchanged)
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DPS 70 down from 80
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OTA/ProTA: 140/2.95s 47.46 DPS
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Arm Cipher Fast Stealth Tank
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Energy 8020 down from 8620
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Health 1780 down from 1880
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Speed 1.72 (unchanged)
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Core Cremator
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- changed description to "Flame Assault Tank"
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Energy 7200 up from 6400
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Metal 528 down from 548
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Buildtime 12672 up from 10960
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Health 2100 down from 2400
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Speed 1.68 up from 1.64
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Turnrate 390 up from 350
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Core Replenisher Mobile Air Repair pad
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Health 1100 down from 1150
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Speed 0.92 up from 0.78
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Arm Warrior
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Changed description to "Heavy Infantry Kbot"
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(was "Medium Infantry Kbot)
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Health 1400 down from 1480
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Speed 1.45 down from 1.54
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turnrate 850 up from 750
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Core Pyro - Assault Kbot (was "Fast Assault Kbot")
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Health 1280 down from 1350
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Speed 1.6 down from 1.65
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Arm Zeus
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changed description to "Armored Infantry Kbot"
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(was "Heavy Assault Kbot")
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Health 2560 up from 2500
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Speed 1.02 down from 1.05
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Core The Can - Armored Assault Kbot
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Health 2940 (unchanged)
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Speed 0.88 up from 0.85
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Core Gimp
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Changed description to "Underwater Amphib Kbot"
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Health 1540 down from 1660
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Removed ballistic cannon, added torpedo launcher
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Changed laser to 2-barrel
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Laser Damage 120 reload 1.3s DPS 92.3 (was 128/1.6s 80 DPS)
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Torpedo range 320 damage 116 reload 3.2s DPS 36.25
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Arm Maverick
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Health 1750 down from 1900
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Speed 1.4 (unchanged)
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Range 330 up from 320
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Core Reiver T2 Riot Kbot
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Energy 10295 up from 9695
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Metal 639 up from 599
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Build time 19170 up from 17970
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Health 2200 down from 2250
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Speed 1.3 up from 1.25
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Range 320 up from 310
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Arm Fido Burst Artillery Kbot
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Energy 3950 down from 4250
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Speed 1.35 down from 1.45
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Turnrate 720 down from 800
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Acceleration 0.06 down from 0.1
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Range 720 down from 750
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Damage 45 down from 48 (burst 4)
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Sprayangle 720 down from 800
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DPS 72 down from 76.8
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Core Morty
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Energy 3700 up from 3500
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Speed 1.2 (unchanged)
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Damage 96 down from 105
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DPS 66 down from 72.4
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Range 800 (unchanged)
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Improved script:
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- maximum time to fire while walking 0.2s (was 1.23s)
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Arm Kodiak Ballistic Rocket Kbot
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Health 1290 up from 1120
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Core Dominator Ballistic Rocket Kbot
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Health 1380 up from 1180
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Arm Odin - Fast Assault Kbot
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Energy 9800 up from 8800
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Metal 770 up from 730
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Buildtime 18480 up from 17520
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Health 2300 down from 2700
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Speed 1.7 up from 1.65
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Bertha and Intimidator: Made descriptions only show the energy/shot
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Same for Vulcan, Buzzsaw, Dora, Terminator
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**T3 Updates**
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Arm Indra Amphibious crawler
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Metal 4210M up from 3910
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Build time 84200 down from 93840
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Health 11000 up from 9400
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Damage 320 (unchanged)
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Reload 0.56s down from 0.7
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DPS 571 up from 457
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AOE 24 (unchanged)
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Core Boss Amphibious kbot
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Metal 4120 up from 3820
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Build time 82400 down from 91680
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Health 12000 up from 10200
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Damage 640 up from 450
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Reload 1.22s up from 1.1s
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DPS 525 up from 409
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AOE 108 (unchanged)
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Arm Razorback Heavy Assault Kbot
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Energy 95000 up from 89000
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Metal 6650 up from 6350
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Build time 159600 up from 152400
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Main weapon:
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Range 400 down from 420
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Noexplode weapon:
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Range 560 down from 640
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Damage 540+ up from 480+
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Reload 6.5s up from 6s
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DPS 83+ up from 80
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vlaunch AA missile (new):
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Range 800, DPS: 56 to ground 300 to air, AOE 64
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Core Ketzer Heavy Assault Kbot
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Energy 93600 up from 85600
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Metal 6740M up from 6240
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Build time 161760 up from 149760
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Main weapon:
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Range 408 down from 428
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noexplode weapon (new):
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Range 560, Damage 480+, Reload 5.8s, DPS 82.8+, AOE 48
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Arm Zephyr AA kbot
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Health 10560 up from 10000
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Core Jupiter AA kbot
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Health 11200 up from 10760
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Max speed 0.95 up from 0.9
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Arm Wolf - Amphibious Sniper doggo Kbot
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Health 15000 up from 13500
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Core Krab - Amphibious Energy Weapon (noexplode) Kbot
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Health 17200 up from 16000
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Arm Tiger - Heavy Assault Tank (with flak)
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Health 20800 up from 20200
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Core Rattlesnake - Rapid Laser Assault Tank
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Health 21600 up from 21200
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Arm Impala - Energy weapon (noexplode) Tank
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Health 14000 up from 13200
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Core War Machine - Energy Weapon Tank
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Health 15900 up from 14900
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Arm G2 - Rapid Artillery Tank
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149000E down from 156000E
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Health 23600 up from 21800
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Core Smasher - Heavy Artillery Tank
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144000E down from 150000E
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Health 24800 up from 23000
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Arm Scudd - Mobile Tactical Nuke Launcher
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Health 4250 down from 4800
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Turnrate 200 down from 210
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Core Precluder - Mobile Tactical Nuke Launcher
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Health 4500 down from 5400
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Turnrate 215 down from 230
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Arm Invincible
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Gauss weapon Damage 450 down from 480
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Reload 0.45s down from 0.55s
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DPS 1000 up from 872.7
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Range 820 (unchanged)
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AOE 32 (unchanged)
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Ballistic Rocket:
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Core Excelsior - Battlecruiser
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Riot weapon Damage 640 up from 450
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Reload 0.7s up from 0.5s
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DPS 914 up from 900
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Range 800 (unchanged)
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AOE 108 (unchanged)
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Arm Samurai - Dreadnaught Hovercraft
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499100E, 22500M, 540000 BT up from 459100E 21200M 508800 BT
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Health 42000 up from 37000
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Damage 450 reload 0.35 1286DPS up from 480/0.4 1200 DPS
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Core Broadsword - Dreadnaught Hovercraft
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520600E, 23100M, 554400 BT up from 480600E 21800M 523200 BT
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Health 45000 up from 40000
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Damage 1000 reload 0.8 1250DPS up from 1000/0.92 1087 DPS
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**Eco Updates**
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Moho Metal makers: reduced costs, big reduction in build time
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Reduced production, and slightly reduced energy to metal conversion efficiency
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Arm Moho Metal Maker
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Energy 16360 down from 19635
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Metal 50 down from 55
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Buildtime 30000 down from 44000
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Energy use 800 down from 900
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Metal production 14 down from 16
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(Efficiency 57.2E/1M, was 56.25)
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OTA/ProTA: -800E/+16M, efficiency 50E/1M
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Death Explosion ESTOR_BUILDINGEX (900 damage 220 AOE) was ESTOR_BUILDING (1900 damage 420 AOE)
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Self-D explosion ESTOR_BUILDING (unchanged)
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Core Moho Metal Maker
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Energy 15845 down from 17680
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Metal 46 down from 50
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Buildtime 27600 down from 40000
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Energy use 700 down from 800
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Metal production 12 down from 14
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(efficiency 58.3E/1M, was 57.2E/1M)
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OTA/ProTA: -625E/12M, efficiency 52.1E/1M
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Death Explosion ESTOR_BUILDINGEX (900 damage 220 AOE) was LARGE_BUILDING (1800 damage 400 AOE)
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Self-D explosion LARGE_BUILDING (unchanged)
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Arm Underwater Moho Metal Maker
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Energy 18200 down from 21051
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Metal 85 down from 120
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Buildtime 34000 down from 48000
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Energy use 916 down from 1020
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Metal production 16 down from 18
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(efficiency 57.25E/1M, was 56.67)
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Death and self-d explosion same as land version (was LARGE_BUILDING/LARGE_BUILDING)
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Core Underwater Moho Metal Maker
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Energy 17800 down from 18077
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Metal 80 down from 108
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Buildtime 32000 down from 43200
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Energy Use 860 up from 850
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Metal production 15 (unchanged)
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(efficiency 57.33E/1M, was 56.67)
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Death and self-d explosion same as land version (was LARGE_BUILDING/LARGE_BUILDING)
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Arm Cloaking Fusion
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Energy 73816 up from 72816
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Metal 6275 down from 6845
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Build Time 150600 up from 136900
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Energy Production 1500 down from 1600
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Cloak Cost 300 down from 320
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Core Cloaking Fusion
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Energy 79850 (unchanged)
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Metal 6784 down from 7582
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Build time 162816 up from 151640
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Energy Production 1700 down from 1900
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Cloak Cost 350 down from 400
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Arm Underwater Fusion
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Energy 56787 down from 63787
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Metal 7085 up from 6785
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Build time 141700 up from 135700
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Energy production 1400 down from 1500
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Core Underwater Fusion
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Energy 62849 down from 69849
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Metal 7520 up from 7460
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Buildtime 150400 up from 149200
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Energy Production 1600 down from 1800
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Arm Metal Making Super Fusion
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Energy 629900 up from 599900
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Metal 43800 up from 40800
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Build time 876000 up from 816000
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Makes 10500 energy up from 10k
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turned on trades -5k for +90 metal down from +96
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Cloaks for 1000E (unchanged)
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Core Metal Making Uber Fusion
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Energy 699800 up from 679800
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Metal 47700M u from 45200
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Build time 954000 up from 904000
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Makes 12k energy (unchanged)
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turned on trades -6k for +108 metal down from +115
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Cloaks for 1100E (unchanged) |