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Beta 86
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Beta 86
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Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
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Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
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The new TADR release (Thanks TADR devs!) is included in this beta, which includes the +autoteam command, metal extractor and wreckage "snap" functionality, showing the current wind speed and tidal strength, etc. You can bring up the control panel in game with Control F2. This includes a new totala.exe and .dlls to allow for the new functionality. For details, see tdraw.txt.
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The new TADR release is included in this beta, which includes the +autoteam command, metal extractor and wreckage "snap" functionality, etc. This includes a new totala.exe and .dlls to allow for the new functionality. For details, see tdraw.txt.
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Depthcharges now continue to track targets outside their range, like missiles, making it harder for subs (Or other units) to outrun them.
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Depthcharges now continue to track targets outside their range, like missiles, making it harder for subs (Or other units) to outrun them.
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Beta 90
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Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
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Fixed Commander explosions doing full damage instead of no damage to Arm Moho Twilight, Core Moho Exploiter, and Arm Thunderstorm.
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Arm Guardian and Core Punisher weapons are now line of sight weapons instead of ballistic.
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NOTE: This should help improve their ability to attack incoming units instead of just denying the area.
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Arm Radical and Core Blocker weapon [MEDIUMFIXED_GUN] range increased to 1280 (800), reload increased to 1.6 (1.0), weapon velocity reduced to 600 (800), and edge effectiveness reduced to 0 (0.333).
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NOTE: This puts the Radical/Blocker in the "budget Guardian/Punisher" category, giving a faster and cheaper option for defending against light T2 artillery attacks before you have T2 yourself.
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Adjusted Arm Hermes, Flea, and Tripod and Core Oppressor "weight" for the Arm Condor and Core Vindicator to match their current metal cost.
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Doubled build power for the Arm/Core Nanolathe Minelayer Turret.
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