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@@ -1,75 +1,3 @@
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June 19, 2026
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TA:T v2.0 Beta 98:
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Arm Peewee, Courier, and Condor weapon [PEEWEE_EMG] range increased to 480 (360) and damage reduced to 12 (16).
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Core A.K., Emissary, and Vindicator weapon [AK_LASER] range increased to 480 (360) and damage reduced to 19 (25).
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NOTE: This should make Peewees and A.K.s a little more competitive in the cheap/non-specialized damage role.
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Arm Janus description changed to "Twin Rocket Launcher w/ Ovrchrged Drivetrain(-15E while moving)" ("Twin Rocket Launcher w/ Ovrchrged Drivetrain(-10E while moving)"), energy use increased to 15.0 (10.0), speed reduced to 3.4555 (3.943), acceleration reduced to 0.025 (0.035), and turn rate reduced to 534 (742).
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NOTE: This reduces the turn rate, speed, and acceleration to about half-way between the Jeffy values and the original Janus values, making them still quite nimble, but harder to use to attack while constantly staying out of range of enemies.
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[SMALL_UNITEX] special damage to Arm Thunder reduced to 300 (360) and Core Shadow set to 360 (400).
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[MEDIUM_UNITEX] special damage to Arm Phoenix reduced to 1033 (1240), Core Hurricane reduced to 1200 (1440), Arm Lancet reduced to 642 (770), Core Titan reduced to 733 (880), Arm Albatross reduced to 992 (1190), Core Typhoon reduced to 1142 (1370), Arm Tsunami reduced to 1608 (1930), and Core Maelstrom reduced to 1858 (2230).
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NOTE: This reduced special damage should be less punishing to bombers that are in a tight group but not perfectly "stacked".
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Arm Twilight line of sight increased to 855 (700) and radar range increased to 1160 (950).
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Arm Moho Twilight line of sight increased to 1221 (1000) and radar range increased to 1832 (1500).
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NOTE: This gives more passive line of sight and radar coverage from Twilights and Moho Twilights.
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Arm Condor speed reduced to 4.667 (7).
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Core Vindicator speed reduced to 4.242 (6.3636).
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NOTE: This cuts air transport speeds to 2/3s, giving more time for defenses to damage them and the enemy to react.
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Arm Marauder speed increased to 1.7625 (1.6025).
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Arm Marauder weapon [ARMMECH_CANNON] area of effect increased to 64 (48), edge effectiveness increased to 0.5 (0), range increased to 600 (480), energy per shot increased to 128 (0), damage increased to 460 (383), explosiongaf set to yellowboom (fx), explosionart set to yellowboom (explode5), and description changed to "Amph.Ranged energy blast KBot w/AA(1/3 dmg grnd)Fast/Maneuvrble" ("Amphib Heavy KBot w/ AA (1/3 dmg to non-air)(Fast/Maneuverable)").
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NOTE:
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With more range, damage, and area of effect, the Marauder should be more effective.
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Core Shiva speed increased to 1.6023 (1.4563).
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Arm and Core Juno weapon [Juno_Pulse] weapon timer increased to 0.5 (0.25).
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NOTE: This will let the blast gain more altitude before heading towards the target, making it less likely to hit obstacles, like ridges.
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April 21, 2026
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TA:T v2.0 Beta 97:
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Arm Advanced Vehicle Plant energy cost increased to 77018 (51345), metal cost increased to 6300 (4200), and build time increased to 126000 (84000).
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Arm Advanced Kbot Lab energy cost increased to 65442 (43628), metal cost increased to 5355 (3570), and build time increased to 107100 (71400).
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Arm Advanced Aircraft Plant energy cost increased to 93660 (62440), metal cost increased to 7665 (5110), and build time increased to 153300 (102200).
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Arm Advanced Shipyard energy cost increased to 115553 (77035), metal cost increased to 9450 (6300), and build time increased to 189000 (126000).
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Core Advanced Vehicle Plant energy cost increased to 79590 (53060), metal cost increased to 6510 (4340), and build time increased to 133539 (89026).
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Core Advanced Kbot Lab energy cost increased to 67844 (45229), metal cost increased to 5552 (3701), and build time increased to 113885 (75923).
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Core Advanced Aircraft Plant energy cost increased to 96233 (64155), metal cost increased to 7875 (5250), and build time increased to 161538 (107692).
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Core Advanced Shipyard energy cost increased to 118388 (78925), metal cost increased to 9687 (6458), and build time increased to 198693 (132462).
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Wreckage metal values adjusted for the above.
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NOTE: This should help extend the viability of T1 units, so jumping to Advanced doesn't happen as quickly, or if it does, it's riskier.
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Arm Spider and Core Bladewing weapon [ARM_PARALYZER] damage increased to 60 (30) and the special damage to features increased to 600 (300).
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Arm Maverick description changed to "Lightly Armored Heavy Offensive Gauss Kbot" ("Lightly Armored Heavy Offensive Kbot").
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Arm Lemming and Gremlin destroyed explosion special damage to Gremlins reduced to 9 (Was default damage of 439).
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NOTE: This means Gremlins take reduced damage from their explosions just like Lemmings do.
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Core Rapier weapon [VTOL_ROCKET] special damage to Rapiers set to 64 (Default damage of 256).
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NOTE: This is to help groups of Rapiers not blow themselves up when attacking targets.
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January 4, 2026
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January 4, 2026
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TA:T v2.0 Beta 96:
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TA:T v2.0 Beta 96:
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