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38 lines
1.3 KiB
38 lines
1.3 KiB
Beta 91
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Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
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Tweaked Arm Guardian and Core Punisher models to help with shots hitting the ground in front of targets.
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Added CTRL_W to the Arm Blade and Core Blackdawn and Krow.
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Depth charge damage to Commanders reduced to non-amphibious unit levels.
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Arm Dragonfly and Core Seahook cruise altitude reduced and Seahook model size increased.
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Core Oppressor rocket flighttime increased slightly to fix them not being able to hit targets south of them.
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Arm and Core strategic, tactical, and anti-nuke silos are now on the Gantry constuctor build menus (Thanks ChaoStorm).
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Defenses that can close or go underground to armor up now all take 1/6 damage, instead of 1/4:
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Arm Dragon's Claw
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Core Dragon's Maw
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Arm PACKO
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Arm Pit Bull
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Core Viper
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Arm Thunderstorm
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Arm Ambusher
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Core Toaster
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Arm Annihilator
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Core Doomsday Machine
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Arm Vanguard explosion sprite made smaller.
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Arm and Core Metal Generators now take 1/4 damage when closed instead of 1/2.
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Arm Avatar and Core Mauler weapon shaking reduced.
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Line of sight support increased up to 3000 pixels.
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Arm Sharpshooter weapon area of effect doubled.
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Arm Jeffy and Core Weasel armor reduced and firepower increased. |