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tatw/Beta 60 Changes Summary.txt

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Beta 60
Summary of changes:
Arm Penetrator armor increased and reload increased.
Arm Freedom Fighters and Core Avengers weapons have bigger area of effect.
All gunships (Except the Core Krow) had their 360° firing arc reduced to roughly the front 180°. This wasn't done right in Beta 59, but should work now.
Arm Blade and Core Blackdawn speed reduced.
Arm MERL and Core Diplomat weapon velocity increased.
Arm Big Bertha and Core Intimidator weapons area of effect increased and (in)accuracy reduced.
NOTE: This makes Big Berthas and Intimidators more appealing compared to saving up for a Vulcan or Buzzsaw, given they have a bigger area of effect and are more accurate.
Arm Bee and Core Bladewing armor reduced.
NOTE: Drones are cheap and effective, but not well armored.
Arm Mercury and Core Screamer weapon reload reduced and damage reduced.
Arm Demolisher turret turn rate increased, reload reduced, damage reduced, and area of effect increased.
Arm Marauder secondary missile weapon turret turn rate increased.
Arm Rector and Death Cavalry and Core Necro and Grim Reaper energy costs doubled.
NOTE: Resurrecting units can be very powerful, so this makes them more energy intensive to build.