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18 lines
1.1 KiB
18 lines
1.1 KiB
Beta 57
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Summary of changes:
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Core Instigator weapon damage increased but now requires energy to fire.
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Arm Spider maneuverability increased.
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Arm Mark XVII Bolo and Core Class A Heavy Yavac weapon [HELLBORE_CANNON] area of effect reduced to 384 (512).
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Arm Bee armor reduced and build distance increased (To help them spread out instead of clustering).
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Arm and Core Metal Generators costs cut in half (energy cut to 1/3), metal produced reduced to 2 (3), and can be turned on and off.
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NOTE: This makes Metal Generators about 50% more metal efficient than Fusions and Moho Metal Makers (For the metal spent, since Metal Generators don't use energy unless cloaking). They already closed up to take less damage like solars do, but previously didn't stop making metal when they did so ("metalmake" always produces metal, but "makesmetal" only produces when the unit is on). Now they do stop making metal when closed and can be manually toggled on or off.
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Arm and Core MRU metal production increased to 3 (1).
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Fixed the Core north-facing Shipyard model being about 18% bigger than the models that face the other directions. |