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tavmod/Icon/iconcfg.ini

55 lines
1.3 KiB

; Megamap Icon Settings
[Option] ; General Settings
FillColor=34; ; The color that will be replaced by the player color
TransparentColor=9; ; The color that will be replaced by transparency
SelectedColor=255; ; The color that will be shown only when the unit is selected
HoverColor=84; ; The color that will show when the icon is hovered on
UseCircleHover=TRUE; ; Enable or disable a drawn ring when hovered on, disabled by default
UseDefaultIcon=FALSE; ; Enable to use default icons, disable to use custom icons
[ICON] ; Custom Icons
Unknow=UNKNOWN.PCX;
Nothing=NONE.pcx;
NukeIcon=NUKEICON.pcx;
; When custom icons are enabled, set them below using the category tags from unit fbi files
; You can use your own custom icon files, they must be in the TA color palette and PCX format
; A disabled example of the syntax is provided below
; In the example, any unit with KBOT as a category will use KBOT.pcx as the icon (not provided)
;KBOT=KBOT.pcx
AIR=AIR.PCX
AIRCONS=AIRCONS.PCX
AIRFAC=AIRFAC.PCX
BUILDING=BUILDING.PCX
EXP=EXP.PCX
EXPFAC=EXPFAC.PCX
HOVER=HOVER.PCX
HOVCONS=HOVCONS.PCX
HOVFAC=HOVFAC.PCX
KBOT=KBOT.PCX
KBOTCONS=KBOTCONS.PCX
KBOTFAC=KBOTFAC.PCX
MINE=MINE.PCX
SHIP=SHIP.PCX
SHIPCONS=SHIPCONS.PCX
SHIPFAC=SHIPFAC.PCX
SUB=SUB.PCX
SUBCONS=SUBCONS.PCX
VEHICLE=VEHICLE.PCX
VEHCONS=VEHCONS.PCX
VEHFAC=VEHFAC.PCX