tatw-2.0b56

tatw-2.0b56
Axle1975 3 years ago
parent 4be4924d7c
commit 18139f74ae

@ -0,0 +1,27 @@
Beta 56
Summary of changes:
Arm Bee armor increased.
Core Bladewing cost heavily reduced.
Arm Razorback weapon now has a modest area of effect like the Mumbo weapon does.
Core Karganeth flame weapon damage reduced to match with the reduction of other flame weapons in the Beta 55.
Arm Bantha torso turn rate increased and the area of effect of its primary weapon doubled.
Core Krogtaar weapon range increased 50% and damage reduced by the same margin.
Arm and Core tactical nuclear silos and anti-nuke silos/units energy and build time costs cut to 50%.
NOTE: This cuts the energy costs on tactical nuclear silos and anti-nuke silos/units while keeping their energy drain while building them the same. Previously tactical nuclear silos cost 80% of the energy and metal of a strategic nuclear silo.
This should help tactical silos to be more accessible in the mid-game.
Arm Phoenix and Tsunami and Core Hurricane and Maelstrom weapon damage increased.
Arm Spider armor increased.
Arm Antarion cost, firepower, and maneuverability increased.
NOTE: This puts the Antarion at roughly 10% less cost than the Gargoyle and with similar ratios of armor vs firepower.
Core Gargoyle maneuverability increased.

@ -1,3 +1,55 @@
August 24, 2022
TA:T v2.0 Beta 56:
Arm Bee armor increased to 369 (160).
Core Bladewing StandingMoveOrder set to 2 (1).
NOTE: This sets them to Roaming as their default.
Core Bladewing metal cost reduced to 27 (68), energy cost reduced to 567 (1429), and buildtime reduced to 888 (2237).
Arm Mumbo weapon [TAWF003_weapon] model set to "rbshot" ("RazPlasma")
Arm Razorback weapon [MECH_RAPIDLASER] area of effect increased to 64 (12), tolerance increasd to 6000 (1000), explosiongaf set to RazFX2 ("fx"), and explosionart set to "exploblu" ("explode5").
NOTE: This gives it the same kind of "pulse-laser" semi-plasma/energy bolt that the Mumbo has with a modest area of effect.
Core Karganeth weapon [KARG_FLAME] damage reduced to 12 (16).
NOTE: This reduced the flame bonus on the Karganeth from 100% to 50%, as was done to other flame units in Beta 55.
Arm Bantha torso turn rate increased to 185 (100).
Arm Bantha weapon [ARMBANTHA_FIRE] area of effect increased to 128 (64).
Core Krogtaar weapon [COR_TAAR_RC] range increased to 750 (500) and damage reduced to 1260 (1890).
Arm Detonator energy cost reduced to 111449 (222897) and build time reduced to 101317 (202634).
Arm Protector energy cost reduced to 89159 (178317) and build time reduced to 81053 (162106).
Arm Scarab energy cost reduced to 88000 (176000) and build time reduced to 40000 (80000).
Core Catalyst energy cost reduced to 114306 (228612) and build time reduced to 106579 (213158).
Core Fortitude energy cost reduced to 91445 (182889) and build time reduced to 85263 (170526).
Core Hedgehog energy cost reduced to 92321 (184642) and build time reduced to 43051 (86101).
NOTE: This cuts the energy costs on tactical nuclear silos and anti-nuke silos/units while keeping their energy drain while building them the same. Previously tactical nuclear silos cost 80% of the energy and metal of a strategic nuclear silo.
This should help tactical silos to be more accessible in the mid-game.
Arm Phoenix and Tsunami and Core Hurricane and Maelstrom weapon [ARMADVBOMB] damage increased to 387 (335) (special damages to fighters and bombers adjusted accordingly).
Arm Spider armor increased to 756 (555).
Arm Antarion metal cost increased to 5167 (3750), energy cost increased to 296332 (215066), build time increased to 289889 (210390), armor reduced to 25830 (26020), acceleration increased to 0.00675 (0.0045), turn rate increased to 126 (84), and added DamageModifier=0.5; (And set ARMORED to 1; in their scripts) while reducing their armor accordingly.
Arm Antarion weapon [ARMANTAR_LASER] reload reduced to 0.75 (1.5), damage increased to 746 (662), energy per shot increased to 476 (422), and weapon velocity reduced to 1000 (1500).
NOTE: The reduction in weapon velocity is to help prevent shots from missing.
NOTE: This puts the Antarion at roughly 10% less cost than the Gargoyle and with similar ratios of armor vs firepower.
Core Gargoyle acceleration increased to 0.006 (0.004), turn rate increased to 116 (77), and armor increased to 31256 (30680).
July 21, 2022 July 21, 2022
TA:T v2.0 Beta 55: TA:T v2.0 Beta 55:

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