tatw-2.0b97

tatw
Axle1975 2 weeks ago
parent e10fb63367
commit 4ef380b3c9

@ -0,0 +1,11 @@
Beta 97
Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
Arm and Core Advanced Vehicle, Kbot, Aircraft, and Shipyard factories now cost 50% more energy and metal.
NOTE: This should help extend the viability of T1 units, so jumping to Advanced doesn't happen as quickly, or if it does, it's riskier.
Arm Spider and Core Bladewing weapon paralysis time doubled to 2 seconds.
Arm Gremlins take reduced damage from their destroyed explosions just like Lemmings.
Core Rapiers do reduced damage to themselves with their weapons to help reduce self-damage to groups when attacking normally.

@ -1,3 +1,37 @@
April 21, 2026
TA:T v2.0 Beta 97:
Arm Advanced Vehicle Plant energy cost increased to 77018 (51345), metal cost increased to 6300 (4200), and build time increased to 126000 (84000).
Arm Advanced Kbot Lab energy cost increased to 65442 (43628), metal cost increased to 5355 (3570), and build time increased to 107100 (71400).
Arm Advanced Aircraft Plant energy cost increased to 93660 (62440), metal cost increased to 7665 (5110), and build time increased to 153300 (102200).
Arm Advanced Shipyard energy cost increased to 115553 (77035), metal cost increased to 9450 (6300), and build time increased to 189000 (126000).
Core Advanced Vehicle Plant energy cost increased to 79590 (53060), metal cost increased to 6510 (4340), and build time increased to 133539 (89026).
Core Advanced Kbot Lab energy cost increased to 67844 (45229), metal cost increased to 5552 (3701), and build time increased to 113885 (75923).
Core Advanced Aircraft Plant energy cost increased to 96233 (64155), metal cost increased to 7875 (5250), and build time increased to 161538 (107692).
Core Advanced Shipyard energy cost increased to 118388 (78925), metal cost increased to 9687 (6458), and build time increased to 198693 (132462).
Wreckage metal values adjusted for the above.
NOTE: This should help extend the viability of T1 units, so jumping to Advanced doesn't happen as quickly, or if it does, it's riskier.
Arm Spider and Core Bladewing weapon [ARM_PARALYZER] damage increased to 60 (30) and the special damage to features increased to 600 (300).
Arm Maverick description changed to "Lightly Armored Heavy Offensive Gauss Kbot" ("Lightly Armored Heavy Offensive Kbot").
Arm Lemming and Gremlin destroyed explosion special damage to Gremlins reduced to 9 (Was default damage of 439).
NOTE: This means Gremlins take reduced damage from their explosions just like Lemmings do.
Core Rapier weapon [VTOL_ROCKET] special damage to Rapiers set to 64 (Default damage of 256).
NOTE: This is to help groups of Rapiers not blow themselves up when attacking targets.
January 4, 2026 January 4, 2026
TA:T v2.0 Beta 96: TA:T v2.0 Beta 96:

BIN
rev31.gp3 (Stored with Git LFS)

Binary file not shown.
Loading…
Cancel
Save