Arm Peewee, Courier, and Condor weapon [PEEWEE_EMG] range increased to 480 (360) and damage reduced to 12 (16).
Core A.K., Emissary, and Vindicator weapon [AK_LASER] range increased to 480 (360) and damage reduced to 19 (25).
NOTE: This should make Peewees and A.K.s a little more competitive in the cheap/non-specialized damage role.
Arm Janus description changed to "Twin Rocket Launcher w/ Ovrchrged Drivetrain(-15E while moving)" ("Twin Rocket Launcher w/ Ovrchrged Drivetrain(-10E while moving)"), energy use increased to 15.0 (10.0), speed reduced to 3.4555 (3.943), acceleration reduced to 0.025 (0.035), and turn rate reduced to 534 (742).
NOTE: This reduces the turn rate, speed, and acceleration to about half-way between the Jeffy values and the original Janus values, making them still quite nimble, but harder to use to attack while constantly staying out of range of enemies.
[SMALL_UNITEX] special damage to Arm Thunder reduced to 300 (360) and Core Shadow set to 360 (400).
[MEDIUM_UNITEX] special damage to Arm Phoenix reduced to 1033 (1240), Core Hurricane reduced to 1200 (1440), Arm Lancet reduced to 642 (770), Core Titan reduced to 733 (880), Arm Albatross reduced to 992 (1190), Core Typhoon reduced to 1142 (1370), Arm Tsunami reduced to 1608 (1930), and Core Maelstrom reduced to 1858 (2230).
NOTE: This reduced special damage should be less punishing to bombers that are in a tight group but not perfectly "stacked".
Arm Twilight line of sight increased to 855 (700) and radar range increased to 1160 (950).
Arm Moho Twilight line of sight increased to 1221 (1000) and radar range increased to 1832 (1500).
NOTE: This gives more passive line of sight and radar coverage from Twilights and Moho Twilights.
Arm Condor speed reduced to 4.667 (7).
Core Vindicator speed reduced to 4.242 (6.3636).
NOTE: This cuts air transport speeds to 2/3s, giving more time for defenses to damage them and the enemy to react.
Arm Marauder speed increased to 1.7625 (1.6025).
Arm Marauder weapon [ARMMECH_CANNON] area of effect increased to 64 (48), edge effectiveness increased to 0.5 (0), range increased to 600 (480), energy per shot increased to 128 (0), damage increased to 460 (383), explosiongaf set to yellowboom (fx), explosionart set to yellowboom (explode5), and description changed to "Amph.Ranged energy blast KBot w/AA(1/3 dmg grnd)Fast/Maneuvrble" ("Amphib Heavy KBot w/ AA (1/3 dmg to non-air)(Fast/Maneuverable)").
NOTE:
With more range, damage, and area of effect, the Marauder should be more effective.
Core Shiva speed increased to 1.6023 (1.4563).
Arm and Core Juno weapon [Juno_Pulse] weapon timer increased to 0.5 (0.25).
NOTE: This will let the blast gain more altitude before heading towards the target, making it less likely to hit obstacles, like ridges.