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Author SHA1 Message Date
Axle1975 c9dc8c934f Add tdraw.dll, tdraw.txt and LICENSE 2026-06-20 14:44:09 +10:00
Axle1975 03f06f24b5 tatw-2.0b85 2024-04-21 21:38:17 +10:00
Axle1975 0bdf4c184b tatw-2.0b61 2023-01-22 13:53:36 +11:00
4 changed files with 2562 additions and 10 deletions
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Beta 61
Summary of changes:
Arm Bulldog and Core Goliath reload and damage reduced.
Arm Wombat and MERL and Core Nixer, Dominator, Shiva, and Diplomat rockets given tracking.
NOTE: This gives tracking to the weapons of most vertically launched rocket units (Except the Arm Ranger and Core Messenger). The idea is to allow them to fire on incoming units with some effect, but not necessarily great effect, similar to artillery units, instead of relegating them almost exclusively to firing on stationary targets.
Arm Panther weapon [PANTHER_MISSILE] area of effect increased to 96 (12).
Core Leveler weapon [CORLEVLR_WEAPON] explosionart changed to explode3 (explode2).
NOTE: This is purely cosmetic and just reduces the visual explosion somewhat to more closely match the damage being dealt. Before it was using the same explosion art that the Guardian/Punisher use, but the damage isn't anywhere close to that.
Arm Marauder armor reduced and damage increased, and primary weapon given slight tracking.
NOTE: Halved the Marauder's armor and doubles its firepower, similar to the Core Shiva, and gives the Marauder's primary weapon a slight bit of tracking (The same as Flash tanks and Peewees have) to help them hit a bit better at range.
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Beta 85
Summary of changes (For more details and notes, see the full changelog (TAT-v2.0-Beta-Changelog.txt) included in the release):
Fixed build menu bugs for Arm Gantry Constructor and Arm/Core Strategic/Tactical nuclear silos
Removed CTRL_G hotkeys from Arm and Core Construction Hovercraft.
Arm and Core Nexus can now only transport 2x2 footprint units (Was 3x3 units).
Arm and Core Advanced Construction Sub can now build the Amphibious Complex.
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