Add 4.4 engine files

tavmod-4.4
Axle1975 2 years ago
parent ae2552319b
commit 71332d38db

15
.gitattributes vendored

@ -3,3 +3,18 @@ TA_Features_2013.ccx filter=lfs diff=lfs merge=lfs -text
ProTA.gp3 filter=lfs diff=lfs merge=lfs -text
TotalA.exe filter=lfs diff=lfs merge=lfs -text
TADEMO.UFO filter=lfs diff=lfs merge=lfs -text
TADemo/3DTA.exe filter=lfs diff=lfs merge=lfs -text
TADemo/3DTAConfig.exe filter=lfs diff=lfs merge=lfs -text
TADemo/bagge.fnt filter=lfs diff=lfs merge=lfs -text
TADemo/bitmaps/gran.bmp filter=lfs diff=lfs merge=lfs -text
TADemo/bitmaps/gran2.bmp filter=lfs diff=lfs merge=lfs -text
TADemo/HPIUtil.dll filter=lfs diff=lfs merge=lfs -text
TADemo/SERVER.EXE filter=lfs diff=lfs merge=lfs -text
TADemo/bitmaps/detailtex.jpg filter=lfs diff=lfs merge=lfs -text
TADemo/bitmaps/ocean.jpg filter=lfs diff=lfs merge=lfs -text
Viewer.exe filter=lfs diff=lfs merge=lfs -text
audiere.dll filter=lfs diff=lfs merge=lfs -text
pdraw.dll filter=lfs diff=lfs merge=lfs -text
tdraw.dll filter=lfs diff=lfs merge=lfs -text
tmusi.dll filter=lfs diff=lfs merge=lfs -text
tplayx.dll filter=lfs diff=lfs merge=lfs -text

BIN
TADEMO.UFO (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/3DTA.exe (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/3DTAConfig.exe (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/HPIUtil.dll (Stored with Git LFS)

Binary file not shown.

@ -0,0 +1,139 @@
;
; Default list of maps that the Random Map Selector (tm) will chose from, with weightings.
; Thanks to Xeno for making the list of mapnames!
;
; Structure of this file (quite simple)
;
; +Group_name
; <weight> <mapname>
; <weight> <mapname>
; ...
; +Group_name
; ...
;
; NOTE: If you want to disable a group, just remove the + since all lines that doesn't start with either an
; integer or a + will be considered as groups to ignore. (and no +10 won't count as an integer). If you want
; to disable a specific map, just delete the line or perhaps set the weight to 0.
;
; About the weightings: They are an INTEGER, and the chance for getting a certain map is proportional to
; <map_weighting> / <sum_of_all>.
+ORIGINAL TA MAPS
100 Anteer Strait
100 Ashap Plateau
100 Caldera's Rim
100 Coast to Coast
100 Dark Side
100 Etorrep Glacier
100 Evad River Confluence
100 Fox Holes
100 Full Moon
100 Gods of War
100 Great Divide
100 Greenhaven
100 Hundred Isles
100 Kill the Middle
100 King of the Hill
100 Lava & Two Hills
100 Lava Alley
100 Lava Highground
100 Lava Mania
100 Lava Run
100 Metal Heck
100 Over Crude Water
100 Painted Desert
100 Pincushion
100 Red Hot Lava
100 Red Planet
100 Red Triangle
100 Ring Atoll
100 Rock Alley
100 Seven Islands
100 Sherwood
100 Shore to Shore
100 The Cold Place
100 The Desert Triad
100 The Pass
100 Two Continents
100 Yerrot Mountains
+CORE CONTINGENCY MAPS
100 Acid Foursome
100 Acid Pools
100 Acid Trip
100 Assault on Suburbia
100 Biggie Biggs
100 Block Wars
100 Brain Coral
100 Cavedog Links CC
100 Checker Ponds
100 Cluster Freak
100 Comet Catcher
100 Core Prime Industrial Area
100 Crater Islands
100 Crystal Cracked
100 Crystal Isles
100 Crystal Maze
100 Crystal Treasure Island
100 Dire Straits
100 East Indeez
100 Eastside Westside
100 Expanded Confluence
100 Flooded Glaciers
100 Gasbag Forests
100 Gasplant Plain
100 Higher Ground
100 Ice Scream
100 Icy Bergs
100 John's Pass
100 Lake Shore
100 Lusch Puppy
100 Luschaven
100 Metal Isles
100 Moon Quartet
100 Ooooweeee
100 Pillopeens
100 Plains and Passes
100 Polar Range
100 Polyp Fields
100 Red River North
100 Red River
100 Ror Shock
100 Sail Away
100 Sector 410b
100 Show Down
100 Slate Gordon
100 Slated Fate
100 Steel Jungle
100 Surface Meltdown
100 Temblorian Mist
100 The Barrier Reef
100 The Bayou
100 Town & Country
100 Trout Farm
+BATTLE TACTICS MAPS
100 Aqua Verdigris
100 Brilliant Cut Lake
100 Canal Crossing
100 Coremageddon
100 Metal Gridlock
100 Wretched Ridges
+ONLINE CAVEDOG MAPS
100 Ancient Issaquah
100 Evad River Delta
100 Luschie
100 Luschinfloggen
100 Mounds of Mars
100 ThundurLok Rok
100 Tropical Paradise

Binary file not shown.

BIN
TADemo/SERVER.EXE (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/bagge.fnt (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/bitmaps/detailtex.jpg (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/bitmaps/gran.bmp (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/bitmaps/gran2.bmp (Stored with Git LFS)

Binary file not shown.

BIN
TADemo/bitmaps/ocean.jpg (Stored with Git LFS)

Binary file not shown.

@ -0,0 +1,24 @@
bind 'p' Pause
bind pause Pause
bind 't' Chat
bind enter Chat
bind 'b' Debug
bind up moveforward
bind down moveback
bind right moveright
bind left moveleft
bind ctrl movefast
bind shift moveslow
bind esc quit
bind pageup increaseViewRadius
bind pagedown decreaseViewRadius
bind f6 DrawTrees
bind f7 dynamicSky
bind f11 screenshot
bind numpad+ speedup
bind numpad- speeddown
bind 'k' drawkills
bind 'n' drawnames
bind 'h' drawhealth
bind 'r' DrawResources
bind 'm' DrawMap

@ -0,0 +1,99 @@
;
; TA Demo Recoder 0.90ß.
;
; This file describes different groups of units.
; You can therefore add 3rd party units etc to this list if you feel like.
;
; The hex-number <unitid> is the same number that is saved in a unit restrictions file. Don't know
; how that is related to the unit, or if it can be found in the unit's file somewhere. So if
; you know, feel free to enlighten me.
;
; If you add stuff to the file, you could always send it to me so that future releases of TA Demo can
; recognize what 3rd-party units was used. (If there should happen to be a nice easy way to get the unit
; names from those id numbers, this file might become obsolete)
;
; Edited by Fnordia 990220
; 991027
; 000219
; 010318
;
;
; Syntax: (very simple)
;
; = <group name / unit name>
; <unitid>
; <unitid>
; <...>
;
; = <group name>
;
; etc..
;
; update: only units in one of the +-groups will show. with the group furthest down takes presedence.
; however, the units before the first +-group will be tested for all groups
; I just added one unit to CC cuz I'm lazy. Btw, it's inclusive, so if any unit in the groups list were
; enabled in the game, this group's name will be listed under used units.
=BAI
6da73737
=Queller
; albatross
62cc5579
=Counterstrike
; fluxor
9a34465c
+regular ta
=Core Contingency
; it's the nixter btw. :)
848ebee6
=ARM Flea
371d264a
=ARM Scarab
6b81b8be
=CORE Hedgehog
763476f4
=CORE Immolator
3fcf5935
=ARM Fast Attack-Repair Kbot
d6d867f3
=CORE Necro
f4c81832
+uberhack 1.0
=UberHack 1.0 TAEC
; The anemone
b9f36d39
+uberhack 1.1
=Uberhack 1.1
; the gimp
16b40f07
=TAEC units
; the thumper hehe
a89cec32
+uberhack 3.0
=Uberhack 3.0
;centurion
3b978743
+xta 0.8
=XTA 0.8
f804eafe
+xta betas
=XTA pre1.0
; fortwall
6d197dcf

BIN
Viewer.exe (Stored with Git LFS)

Binary file not shown.

@ -0,0 +1,20 @@
;;; www.bitpatch.com ;;;
RealDDrawPath = AUTO
BltMirror = 0
BltNoTearing = 0
ColorFix = 0
DisableHighDpiScaling = 1
FakeVsync = 1
FakeVsyncInterval = 1
ForceBltNoTearing = 0
ForceDirectDrawEmulation = 1
NoVideoMemory = 1
SingleProcAffinity = 0
ShowFPS = 0

BIN
audiere.dll (Stored with Git LFS)

Binary file not shown.

BIN
pdraw.dll (Stored with Git LFS)

Binary file not shown.

BIN
tdraw.dll (Stored with Git LFS)

Binary file not shown.

BIN
tmusi.dll (Stored with Git LFS)

Binary file not shown.

BIN
tplayx.dll (Stored with Git LFS)

Binary file not shown.
Loading…
Cancel
Save